'Male' plumbots incompatible #17

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opened 2026-07-04 19:40:01 +00:00 by BorderOfExtacy · 0 comments

From loverslab;

I can get my Plumbots to join in on the fun, but due to the default body mesh script it will always try push the default erect/nude body replace onto the plumbot. It's only an issue with the male plumbots. I want to just add a simple (If == plumbot, do not add. Or better yet add a different 'outfit' of which I can make my own simple plumbot lower)

Would probably be best to code in proper plumbot/occult (ie mummy or simbot) functionality too?

From loverslab; > I can get my Plumbots to join in on the fun, but due to the default body mesh script it will always try push the default erect/nude body replace onto the plumbot. It's only an issue with the male plumbots. I want to just add a simple (If == plumbot, do not add. Or better yet add a different 'outfit' of which I can make my own simple plumbot lower) Would probably be best to code in proper plumbot/occult (ie mummy or simbot) functionality too?
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