Mat Editor breaks on some shaders #374
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IllusionMods/KK_Plugins#374
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I'm trying to add some internal shaders to the MatEditor, however it fails to create property list properly. Most likely breaks after Color or MainTex.
Update: First issue has been resolved.
Another old problem, Mat Editor cannot properly fetch keyword names without _ if the keyword name doesn't starts with the _ its unable to add to the list.
Best solution I think is: add logic when fetching keyword so it will try to add 2 keyword one with _ and one without? This will ensure the compatibility with the old Mat Editor manifests.