Updated Resizers #74

Merged
SpockBauru merged 3 commits from master into master 2021-07-22 20:51:23 +00:00
SpockBauru commented 2021-07-20 23:10:59 +00:00 (Migrated from github.com)
No description provided.
GeBo1 (Migrated from github.com) requested changes 2021-07-22 15:26:13 +00:00
GeBo1 (Migrated from github.com) left a comment

At higher resolutions a lot of things are a bit smaller with these changes, but it's not a problem.

Made some suggestions to try and avoid forced wrapping where we can, and include some resizers for consistency and future proofing.

At higher resolutions a lot of things are a bit smaller with these changes, but it's not a problem. Made some suggestions to try and avoid forced wrapping where we can, and include some resizers for consistency and future proofing.
@ -95,4 +95,4 @@
編集に戻る=Return to edit
GeBo1 (Migrated from github.com) commented 2021-07-22 15:09:42 +00:00
検索を終了しますか?=Quit character finder?

or

検索を終了しますか?=Quit finder?

or

検索を終了しますか?=Quit the\ncharacter finder?
```suggestion 検索を終了しますか?=Quit character finder? ``` or ```suggestion 検索を終了しますか?=Quit finder? ``` or ```suggestion 検索を終了しますか?=Quit the\ncharacter finder? ```
@ -509,7 +509,7 @@ SE音量=SFX Volume
//------------------------------------------------------------
GeBo1 (Migrated from github.com) commented 2021-07-22 15:10:35 +00:00

This this is scoped and not reused elsewhere, we can simplify this one

白目=Whites
This this is scoped and not reused elsewhere, we can simplify this one ```suggestion 白目=Whites ```
GeBo1 (Migrated from github.com) commented 2021-07-22 15:12:04 +00:00

Combined with suggested resizer adjustments this looks the same at most resolutions since it will wrap (note maker doesn't work with resizer plugin well even without translation plugin, quit maker, resize window, start maker)

瞳孔設定=Pupil Settings
Combined with suggested resizer adjustments this looks the same at most resolutions since it will wrap (note maker doesn't work with resizer plugin well even without translation plugin, quit maker, resize window, start maker) ```suggestion 瞳孔設定=Pupil Settings ```
GeBo1 (Migrated from github.com) commented 2021-07-22 15:19:31 +00:00

In order to get the eye stuff to wrap we need at least these:

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeLR/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeLR/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

Alternately, if we want to be more friendly toward future alternate language translations, this should cover all similar buttons for all tabs:

// Right Window -> * -> Gray Buttons
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinAccessory/A_Slot/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinAccessory/A_Slot/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Nail/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Nail/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Nip/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Nip/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Paint/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Paint/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Skin/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Skin/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Sunburn/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Sunburn/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Underhair/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Underhair/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/DefaultWin/C_Clothes/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/DefaultWin/C_Clothes/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Beard/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Beard/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Eyebrow/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Eyebrow/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeEtc/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeEtc/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeHL/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeHL/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Eyelashes/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Eyelashes/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeLR/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeLR/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_FaceType/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_FaceType/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupCheek/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupCheek/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupEyeshadow/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupEyeshadow/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupLip/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupLip/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupPaint/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupPaint/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Mole/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Mole/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinHair/H_Hair/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinHair/H_Hair/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/DefaultWin/O_Status/SelectMenu=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/DefaultWin/O_Status/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75)
In order to get the eye stuff to wrap we need at least these: ``` CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeLR/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeLR/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) ``` Alternately, if we want to be more friendly toward future alternate language translations, this should cover all similar buttons for all tabs: ``` // Right Window -> * -> Gray Buttons CharaCustom/CustomControl/CanvasSub/SettingWindow/WinAccessory/A_Slot/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinAccessory/A_Slot/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Nail/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Nail/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Nip/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Nip/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Paint/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Paint/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Skin/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Skin/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Sunburn/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Sunburn/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Underhair/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinBody/B_Underhair/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/DefaultWin/C_Clothes/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/DefaultWin/C_Clothes/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Beard/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Beard/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Eyebrow/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Eyebrow/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeEtc/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeEtc/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeHL/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeHL/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Eyelashes/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Eyelashes/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeLR/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_EyeLR/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_FaceType/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_FaceType/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupCheek/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupCheek/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupEyeshadow/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupEyeshadow/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupLip/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupLip/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupPaint/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_MakeupPaint/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Mole/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinFace/F_Mole/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinHair/H_Hair/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinHair/H_Hair/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/DefaultWin/O_Status/SelectMenu=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/DefaultWin/O_Status/SelectMenu=UGUI_ChangeLineSpacingByPercentage(0.75) ```
GeBo1 (Migrated from github.com) commented 2021-07-22 15:21:34 +00:00

Similarly, this block let's the save/load buttons for character and clothing wrap when text doesn't fit and keeps them consistent.

The ones for C_Load are helpful for the current english, the rest are more future proofing.

// Right Window -> * -> Save/Load Buttons
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_Load=IgnoreFontSize()
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_Load/buttons=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_Load/buttons=ChangeFontSizeByPercentage(0.95)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_Load/buttons=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_SaveDelete=IgnoreFontSize()
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_SaveDelete/buttons=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_SaveDelete/buttons=ChangeFontSizeByPercentage(0.95)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_SaveDelete/buttons=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_Load=IgnoreFontSize()
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_Load/buttons=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_Load/buttons=ChangeFontSizeByPercentage(0.95)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_Load/buttons=UGUI_ChangeLineSpacingByPercentage(0.75)

CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_SaveDelete=IgnoreFontSize()
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_SaveDelete/buttons=UGUI_HorizontalOverflow(wrap)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_SaveDelete/buttons=ChangeFontSizeByPercentage(0.95)
CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_SaveDelete/buttons=UGUI_ChangeLineSpacingByPercentage(0.75)
Similarly, this block let's the save/load buttons for character and clothing wrap when text doesn't fit and keeps them consistent. The ones for `C_Load` are helpful for the current english, the rest are more future proofing. ``` // Right Window -> * -> Save/Load Buttons CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_Load=IgnoreFontSize() CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_Load/buttons=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_Load/buttons=ChangeFontSizeByPercentage(0.95) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_Load/buttons=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_SaveDelete=IgnoreFontSize() CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_SaveDelete/buttons=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_SaveDelete/buttons=ChangeFontSizeByPercentage(0.95) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinClothes/SystemWin/C_SaveDelete/buttons=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_Load=IgnoreFontSize() CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_Load/buttons=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_Load/buttons=ChangeFontSizeByPercentage(0.95) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_Load/buttons=UGUI_ChangeLineSpacingByPercentage(0.75) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_SaveDelete=IgnoreFontSize() CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_SaveDelete/buttons=UGUI_HorizontalOverflow(wrap) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_SaveDelete/buttons=ChangeFontSizeByPercentage(0.95) CharaCustom/CustomControl/CanvasSub/SettingWindow/WinOption/SystemWin/O_SaveDelete/buttons=UGUI_ChangeLineSpacingByPercentage(0.75) ```
@ -4,18 +4,16 @@
GeBo1 (Migrated from github.com) commented 2021-07-22 15:14:24 +00:00

This is really picky, so I suggest adding the ignore so later changes don't make this fall apart. Also, at 0.95 it clips when you hover over the item, reducing to 0.925 seems to have been enough.

LobbyScene/Canvas/Panel/Select/StatusChange/Item/ItemMask=IgnoreFontSize() 
LobbyScene/Canvas/Panel/Select/StatusChange/Item/ItemMask/Item=UGUI_VerticalOverflow(overflow)
LobbyScene/Canvas/Panel/Select/StatusChange/Item/ItemMask/Item=ChangeFontSizeByPercentage(0.925)
LobbyScene/Canvas/Panel/Select/StatusChange/Item/ItemMask/Item=UGUI_ChangeLineSpacing(0.8)

LobbyScene/Canvas/Panel/Parameter/param=IgnoreFontSize()
This is ***really*** picky, so I suggest adding the ignore so later changes don't make this fall apart. Also, at `0.95` it clips when you hover over the item, reducing to `0.925` seems to have been enough. ```suggestion LobbyScene/Canvas/Panel/Select/StatusChange/Item/ItemMask=IgnoreFontSize() LobbyScene/Canvas/Panel/Select/StatusChange/Item/ItemMask/Item=UGUI_VerticalOverflow(overflow) LobbyScene/Canvas/Panel/Select/StatusChange/Item/ItemMask/Item=ChangeFontSizeByPercentage(0.925) LobbyScene/Canvas/Panel/Select/StatusChange/Item/ItemMask/Item=UGUI_ChangeLineSpacing(0.8) LobbyScene/Canvas/Panel/Parameter/param=IgnoreFontSize() ```
SpockBauru (Migrated from github.com) reviewed 2021-07-22 18:50:06 +00:00
@ -95,4 +95,4 @@
編集に戻る=Return to edit
SpockBauru (Migrated from github.com) commented 2021-07-22 18:50:06 +00:00

The first one did the trick :)

The first one did the trick :)
SpockBauru (Migrated from github.com) reviewed 2021-07-22 20:44:30 +00:00
SpockBauru (Migrated from github.com) commented 2021-07-22 19:09:49 +00:00

I'll opt for the future proofing code.

I'll opt for the future proofing code.
GeBo1 (Migrated from github.com) approved these changes 2021-07-22 20:46:17 +00:00
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