[MainGameVR] Use Background Color in H #35

Merged
ovROG merged 2 commits from BackgroundColorInH into master 2023-11-15 22:17:31 +00:00
ovROG commented 2023-11-14 04:56:00 +00:00 (Migrated from github.com)

Not sure how much userful it will be for other.

Main idea are chroma keying for passthrough. And since game have option for solid bg why not use it.

Also I think it's probably better to do it with listeners.
But TBH I'm not really familiar with BepInEx and KKS modding so I need some guidance on how to do that in proper way.

Not sure how much userful it will be for other. Main idea are chroma keying for passthrough. And since game have option for solid bg why not use it. Also I think it's probably better to do it with listeners. But TBH I'm not really familiar with BepInEx and KKS modding so I need some guidance on how to do that in proper way.
ManlyMarco (Migrated from github.com) reviewed 2023-11-15 18:34:56 +00:00
ManlyMarco (Migrated from github.com) left a comment

Doesn't this mess with H scenes on maps that are outside? You expect the skybox to be there in those.
You can drop by the #mod-programming channel on the Koikatsu discord server to get help with modding this game, I'm on there as well.

Doesn't this mess with H scenes on maps that are outside? You expect the skybox to be there in those. You can drop by the #mod-programming channel on the Koikatsu discord server to get help with modding this game, I'm on there as well.
ovROG commented 2023-11-15 21:11:31 +00:00 (Migrated from github.com)

I've change it to OnUpdate as was sugested

About

maps that are outside

send video example to discord just in case

I've change it to OnUpdate as was sugested About >maps that are outside send video example to discord just in case
ManlyMarco (Migrated from github.com) approved these changes 2023-11-15 22:16:02 +00:00
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