Character for PoV rotates on toggle #19

Merged
KynraiT merged 1 commit from patch-1 into master 2021-01-07 13:11:35 +00:00
KynraiT commented 2020-12-27 16:20:14 +00:00 (Migrated from github.com)

Using camera to aim for a character is not intuitive as reported in #8 (sometimes, it won't work at all using the current camera method and will always default to female).

This changes the method while in game by changing the character each time PoV is toggled, meaning it also works in group.

Using camera to aim for a character is not intuitive as reported in #8 (sometimes, it won't work at all using the current camera method and will always default to female). This changes the method while in game by changing the character each time PoV is toggled, meaning it also works in group.
Keelhauled (Migrated from github.com) requested changes 2021-01-05 14:48:37 +00:00
Keelhauled (Migrated from github.com) left a comment

Seems like the whole thing would be better with just a normal List

Seems like the whole thing would be better with just a normal List
Keelhauled (Migrated from github.com) commented 2021-01-05 14:45:40 +00:00

Is there any point to this cycling?

Is there any point to this cycling?
ManlyMarco (Migrated from github.com) reviewed 2021-01-05 23:22:56 +00:00
ManlyMarco (Migrated from github.com) commented 2021-01-05 23:22:56 +00:00

It makes an infinite loop, seems fine to me. Alternative is a list, index and code to increment it, so this seems simpler.

It makes an infinite loop, seems fine to me. Alternative is a list, index and code to increment it, so this seems simpler.
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