Performancer Plugin v1.0.0 Fingers FK Bones bug #21
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Starstorm/StarPlugins#21
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The new performancer plugin causes a bug where the finger bones (thumb 1-2-3, index etc.) don't move together with the hand.
To make it more clear: I open a scene where the hand is already positioned, and if I move it, the fingers' white circles (FK Bones?) stay in the original position. This does not impede the rotation of the fingers though.
Good catch!
I've added it to my todo list. For the time being, if you move the character, the circles should snap to their intended position.
Fixed in v1.1