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Starplugins v10 Stable
released this
2025-09-08 23:39:59 +00:00 | 11 commits to master since this releaseUpdated
Performancer
v1.2.6
- No more random errors in console
- Disable dynamic bone optimisations while VideoExporting
- This ensures everything works as intended while exporting
- Fix slowdown when optimisations are disabled
- Fix ABMX'd hair (and other dynamic bone) compatibility
Better Scaling
v1.1.1
- Retain S when copying hierarchy scaled objects
- Fix hierarchy scaled items not being scaled when loading scenes until the folders are opened
v1.2.0
- Automatic scale adjustment now works in all cases
- It didn't previously account for the rotation of the child objects relative to the parent
- Fix save/load issues of hierarchy scaling toggles
- Fix having to open folders after load to apply toggling hierarchy scaling
v1.2.1
- Add warning message when loading some old scenes
- This warning occurs when the scenes contain scaled folders, to give people an idea where to start looking for problems if something's broken
- If loading your own scenes and you haven't changed any BetterScaling settings, this can be safely ignored
- Once a scene is saved with this new version this warning won't occur
- Add warning message when loading new scenes with mismatching Scale Folders settings
- This warning occurs when scenes that were saved with this new version with Scale Folders ON or OFF are loaded, but the current setting differs from that, and scaled folders are found in the scene
- Add a new advanced F1 option to disable these new warning messages
- This should only be used if you know what you're doing
Mass Shader Editor
v1.4.1
- Fix studio mode in Maker not updating ME UI
- Fix trying to access empty history causing errors
- Fix not remembering edits in some cases
- Fix missing render queue editing for characters
- Add fallback keyword handling
- This is experimental, and you have to enable it via the F1 plugin settings
Acc Mover
v1.2.1
- Add batch accessory editing
- Allows mass changing / moving accessories
- Select more accessories in the left hand-side list with Ctrl / Shift
- The main selected accessory's edits will apply to all other selected accessories
- Add "Preserve transform when changing parent" option to accessory tab
- Add accessory transform axis hotkeys
- Configurable, with Studio-like defaults
- Add DBDE v2.0 compatibility
- Remains compatible with v1.5.1
- Fix vanilla code slowing the game down when moving accessories via the axis
- Fix vanilla bug of move axis visibility / type not being applied when reloading maker
- Fix console errors when Accessory / Clothes Copy tab destinations are left on "All" when changing coordinates
Downloads
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Source code (ZIP)
2 downloads
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Source code (TAR.GZ)
0 downloads
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StarPluginsKK.zip
693 downloads ·
2025-09-08 23:43:40 +00:00 · 288 KiB -
StarPluginsKKS.zip
357 downloads ·
2025-09-08 23:43:41 +00:00 · 289 KiB
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Starplugins v9 Stable
released this
2025-02-13 00:47:33 +00:00 | 20 commits to master since this releaseUpdated
Performancer
v1.2.4
- Fix BP not working with the dynamic bone optimisation enabled (and other collider related issues)
v1.2.5
- Now compatible with DBDE 1.5.0 or later
- Fix dynamic bones teleporting to their default positions
- Fix throwing a bunch of errors really quickly
- Fix KKPE compatibility
Acc Mover
v1.1.1
- Now compatible with DBDE v1.5.1 or later
Mass Shader Editor
v1.4.0
- Option to use Studio selection logic in Maker (toggle in F1 menu)
- Fix: Auto-filling breaks after re-entering Maker
AAAAAAAAAAAA
v1.2.2
- Fix MainGame / FreeH compatibility
- Fix sometimes not converting AAAPK data
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
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StarPluginsKK.zip
1,942 downloads ·
2025-02-15 23:44:32 +00:00 · 275 KiB -
StarPluginsKKS.zip
948 downloads ·
2025-02-15 23:44:34 +00:00 · 276 KiB
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Starplugins v8 Stable
released this
2025-01-16 00:15:22 +00:00 | 29 commits to master since this releaseNew
Acc Mover
- This plugin revamps the "Transfer" tab of the accessories panel, letting you copy, move, or compact accessories.
- You can select accessories to be moved via Shift/Ctrl + Clicking in the source column, and you can select a single slot on the destination column, starting from where the selected accessories will be copied / moved to.
- The selected accessories (and empty slots) are always moved / copied in their original order, ignoring unselected slots between them, starting from the selected slot down.
- The "Compact" button will remove any empty slots from between accessories, and trim down any potential unneeded accessory slots.
- Adds option to "Copy" accessories / clothing to all outfits at the same time
- Via new option "All" in the destination dropdown
Updated
AAAAAAAAAAAA
v1.0.1
- Fix sometimes not being able to parent items
- Fix plugin breaking when loading characters with fewer accessory slots
- Speed up some plugin operations
v1.1.0
- Add AAAPK data conversion
v1.2.0
- Enable "Keep previous parent" functionality
- Still removes any child accessories (for obvious reasons)
- Fix Parent display sometimes showing Ponytail
- Fix DynamicBone compatibility
- Fix throwing errors in Maker when not using plugin
Light Settings
v1.2.0
- Disable Map light editing (can be reenabled via setting) (Laeknir)
- Fix changing Chara Light shadow type when Chara light panel is open and point light is selected in the workspace
Better Scaling
v1.1.0
- Prevent setting items' scale to 0 on any axis
Performancer
v1.2.3
- Fix: Some items being scaled weird when duplicating them
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
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StarPluginsKK.zip
425 downloads ·
2025-01-17 14:50:29 +00:00 · 268 KiB -
StarPluginsKKS.zip
254 downloads ·
2025-01-17 14:50:30 +00:00 · 269 KiB
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Starplugins v7 Stable
released this
2024-12-19 21:29:38 +00:00 | 50 commits to master since this releaseNew
Performancer v1.2.1
This plugin optimises some studio elements to improve performance and give you more FPS! The most noticeable differences will be had in scenes with a lot of characters (and thus dynamic bones) and scenes with lots of objects.
- Optimise GuideObjects
- Optimise Dynamic bones
- Supports DBDE / KKPE dynamic bone editing
- Has API for manually enabling dynamic bones / guideobjects
Updated
Mass Shader Editor v1.3.1
- Added '!' as filter negation option
- Fix studio character part selection code
- Make code more legible
Light Settings v1.1.1
- Fix negative values having one fewer digits of precision, now in Sunshine as well
Better Scaling v1.0.0
- Add UI toggle for hierarchy scaling
- Toggled items scale their children so you can assemble things from pieces and rescale as needed
- Items will adjust their scaling automatically so they stay the same size when parenting / unparenting / toggling hierarchy scaling
- Add Performancer compatibility (v1.2.1 or later)
- Add Timeline compatibility
- Add API (ToggleScaling, SetScaling, IsScaled, IsHierarchyScalable)
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
1 download
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StarPluginsKK.zip
359 downloads ·
2024-12-19 22:33:10 +00:00 · 217 KiB -
StarPluginsKKS.zip
226 downloads ·
2024-12-19 22:33:11 +00:00 · 216 KiB
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Starplugins v6 Stable
released this
2024-12-07 21:22:25 +00:00 | 62 commits to master since this releaseNew
Better Scaling [KK/KKS]
- Allows scaling of folders
- Allows logarithmic scaling via guideobjects
Shadow Patcher [KK]
- !! This is a patcher! It goes in BepInEx\patchers !!
- Patches Unity code to allow higher shadow resolutions
- Directional / Spot / Point max resolutions increased from 4k/2k/1k to 16k/16k/8k
- Beware: Increased shadow resolution heavily impacts GPU VRAM
Renamed
KKUSS Sunshine Fix -> Shader Fixer
- Changed plugin name as it's no longer KKUSS or KKS exclusive
- Made the shader filter configurable
- Comma separated list
- '-' as first character of a filter denotes a negative filter
- Spaces and capitalisation don't matter
- Shader name has to match at least one positive filter AND no negative filters in order for the shader to be affected
- add editable property name list (By @acezen3d )
- fix overwriting normal maps in some cases
- speed up plugin slightly
- clarify descriptions
Updated
Light Settings
- Add default max shadow res settings for lights that are loaded as autores (Check plugin settings, F1!)
- Add Water (by @krypto5863 ) / Gizmo layer toggles
- Fix negative values having one fewer digits of precision
- Fix negative shadow bias being clamped to 0 (by @acezen3d )
- Fix overwriting Chara light settings on "Import"
- Fix erroneously modifying Lights parented to items
Mass Shader Editor
- Add keyword support
- Integrated into the Value tab, 0 is Off, everything else is On
- Made Keyword labels clickable to autofill their name
- Add an extra option in studio under the character settings: Items
- Toggles whether items parented to selected characters will be affected
- Fixes not affecting items parented to the character in studio even when dive items/folders is selected
- Fix error message on successful value copy
- Fix texture copying from characters
- Fix favorited shaders cannot be set
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
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StarPluginsKKS_v6.zip
129 downloads ·
2024-12-07 22:03:39 +00:00 · 186 KiB -
StarPluginsKK_v6.zip
262 downloads ·
2024-12-07 22:03:37 +00:00 · 188 KiB
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Starplugins v5 Stable
released this
2024-08-20 19:08:42 +00:00 | 75 commits to master since this releaseAdd
Light Settings
- ShadowCustomResolution controls (by Keelhauled)
- Chara light now always lights gizmos
- Read LightSwitch data for compatibility with old scenes
- Extend Shadow bias slider limit from [0, 0.1] to [-0.1, 0.1]
Mass Shader Editor
- Add copy buttons for value / color tabs
- Add value / color randomisation
- Add renderer property editing
- Add history item favoriting
- Add shader favoriting
- Add filter favoriting
- Expand filtering options
- Shift + Modify ALL in Maker will edit everything regardless of current tab
- Expand help section with new options
Fix
Light Settings
- Fix item light settings toggle
- Fix the maplight settings position in KKS (it was covered by the map selector)
- Fix overwriting some default chara light settings when starting studio
Mass Shader Editor
- Fix plugin behaviour when using headmods
- Fix bug where materials were getting modified multiple times if more than one renderer was using them
- Only append to history if current selections differ from the last
Light Toggler
- Allow scenes with broken lights to load as well as they can (by @Keelhauled)
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
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StarPluginsKKS_v5.zip
405 downloads ·
2024-08-20 19:50:00 +00:00 · 173 KiB -
StarPluginsKK_v5.zip
556 downloads ·
2024-08-20 19:49:22 +00:00 · 162 KiB
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Starplugins v4 Stable
released this
2024-05-11 21:06:28 +00:00 | 87 commits to master since this releaseNew:
Light Settings
- Plugin to edit more properties of more lights
- Adds light cookie support
- Allows editing of all lights
ExpressionControl
- Plugin made by unknown author
- Recreated project from old .dll
- Adds support for males
Add:
- MSE: Add Texture editing
- MSE: Dropdown history of float/color edits
- MSE: Can now filter by renderer / material / shader name (simultaneously)
- MSE: Made MaterialEditor renderer / material names clickable for autofilling appropriate filters
- MSE: Can now modify textures, chosen by copying from existing items or choosing from disk (can also modify texture offset/scale)
- MSE: Texture edit history can optionally be saved to disk
- MSE: Upgraded and restyled help section
Fix:
- MSE: Fix jacking log source from REPL
- MSE: Fix some Sunshine property assignments not working
- MSE: Can now set color alpha above 1 without breaking the plugin
- MSE: Color input now doesn't break the plugin when it goes below 0
- MSE: Fixed some UI inconsistencies
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
1 download
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StarPluginsKK.zip
662 downloads ·
2024-05-11 21:10:00 +00:00 · 155 KiB -
StarPluginsKKS.zip
314 downloads ·
2024-05-11 21:10:24 +00:00 · 166 KiB
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Starplugins v3 Stable
released this
2023-12-30 23:43:23 +00:00 | 114 commits to master since this releaseNew
Mass Shader Editor
- Lets you edit or reset float and color properties of items' shaders
- Lets you change or reset shaders to other shaders
- Works on selected item / all items in Studio, and selected item / current category of items in Maker
- Can filter affected shaders by name
- Various options for affecting characters' various constituent parts
- Built-in tutorial and help section, along with tooltips
- Integrated usage with Material Editor (see the help section)
KKUSS Sunshine Fix
- Adds a 1×1 flat normal map to all KKUSS shaders that don't have one, which seems to be required for them to work correctly
Updated
Light Toggler (0.2.2)
- Fix autosaves turning on all lights
- Fix manual saves turning on lights in some cases
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
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StarPluginsKK.zip
180 downloads ·
2023-12-30 23:59:01 +00:00 · 55 KiB -
StarPluginsKKS.zip
127 downloads ·
2023-12-30 23:59:03 +00:00 · 64 KiB
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Starplugins v2 Stable
released this
2023-12-20 23:41:43 +00:00 | 142 commits to master since this releaseNew
Axis Unlocker (1.1.0)
- Makes the Manipulate Axis Size and movement speed maximums and minimums configurable (for very tiny or very large scenes)
- Adds toggle to make those two sliders logarithmic, so now they're actually usable
- Adds a shortcut to change movement speed on the fly: Hold B, left click the screen and drag
- Displays the adjust setting in a box above the starting cursor location
(Holding B and right click-dragging is a vanilla way to manipulate axis size so this seemed fitting)
- Displays the adjust setting in a box above the starting cursor location
Updated
Light Toggler (0.2.0)
- Plugin can now be deactivated in F1 menu
- Reverted enabling parenting items to lights
- Fixed plugin behaviour with vanilla lights
- Can now be safely uninstalled without scene lights turning off
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
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StarPluginsKKS_v2.zip
24 downloads ·
2023-12-20 23:45:50 +00:00 · 25 KiB -
StarPluginsKK_v2.zip
35 downloads ·
2023-12-20 23:45:47 +00:00 · 24 KiB
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Starplugins v1 Stable
released this
2023-12-14 02:26:58 +00:00 | 150 commits to master since this releaseNew
Light Toggler
- Light items now have a visibility toggle in the workspace
- This is tied to the On/Off toggle found in the
animmenu
- This is tied to the On/Off toggle found in the
- Light items can now have other items parented to them
- If a parent item of a light item is turned off, it will also stop shining, but it retains its own internal toggle status
- Items with built-in lights will stop shining when toggled off
- These changes persist through saving/loading
Updated
--
Fixed
--
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
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LightToggler.Koikatu.dll
26 downloads ·
2023-12-14 02:30:22 +00:00 · 12 KiB -
LightToggler.KoikatuSunshine.dll
17 downloads ·
2023-12-14 02:30:12 +00:00 · 13 KiB
- Light items now have a visibility toggle in the workspace