Broken UVs on fbx export #29
Labels
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
kkbp-dev/KKBP_Importer#29
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Reminder to separate the eyeline up and eyeline down meshes a little during export prep button to prevent broken uvs in the fbx file