Rigify armature with atlas material combiner #57
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kkbp-dev/KKBP_Importer#57
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Hi
I know when not check rigify armature, it can check "import with the FK amrmature to use export features". But I'm still need rigify for blender only and make atlas materialcombiner. Already convert to rigify but not work.
I also install plugin matcombiner, it's not working either.
sorry to state this but then you obviously don't need matcombiner, if your using it on blender, besides that if you still plan on using matcombiner then you have do on its own seperate tab, is not lock behind the importer alone, is just on its own tab
ofc, I still need atlas material there's no way I edit the material 1 by 1. Rigify armature and atlas material that's I need, I also try matcombiner plugin alone but not working
Again i hate to break it to you but i'm Pretty sure you don't need the atlas material if you plan on using the rigify armature as it is exclusive to Blender Only, only reason you would want the Atlas it is exporting it to another software, to reduce the material slot count, and also to note you cannot use eevee as i stated its own shader going on so again you don't need an atlas for that. if you want to do the atlas you have to do it on bsdf.
The KKBP materials need extra image nodes to be added in order to show up in the matcombiner list. If you really want to combine the materials into an atlas with the rigify armature, you can use these buttons

Unfortunately the buttons seem to be broken at the moment... I'll see if I can fix that in the next release
fixed in 9.2.1