• v10 d020348f27

    starstormhun released this 2025-09-08 23:39:59 +00:00 | 11 commits to master since this release

    Updated

    Performancer

    v1.2.6

    • No more random errors in console
    • Disable dynamic bone optimisations while VideoExporting
      • This ensures everything works as intended while exporting
    • Fix slowdown when optimisations are disabled
    • Fix ABMX'd hair (and other dynamic bone) compatibility

    Better Scaling

    v1.1.1

    • Retain S when copying hierarchy scaled objects
    • Fix hierarchy scaled items not being scaled when loading scenes until the folders are opened

    v1.2.0

    • Automatic scale adjustment now works in all cases
      • It didn't previously account for the rotation of the child objects relative to the parent
    • Fix save/load issues of hierarchy scaling toggles
    • Fix having to open folders after load to apply toggling hierarchy scaling

    v1.2.1

    • Add warning message when loading some old scenes
      • This warning occurs when the scenes contain scaled folders, to give people an idea where to start looking for problems if something's broken
      • If loading your own scenes and you haven't changed any BetterScaling settings, this can be safely ignored
      • Once a scene is saved with this new version this warning won't occur
    • Add warning message when loading new scenes with mismatching Scale Folders settings
      • This warning occurs when scenes that were saved with this new version with Scale Folders ON or OFF are loaded, but the current setting differs from that, and scaled folders are found in the scene
    • Add a new advanced F1 option to disable these new warning messages
      • This should only be used if you know what you're doing

    Mass Shader Editor

    v1.4.1

    • Fix studio mode in Maker not updating ME UI
    • Fix trying to access empty history causing errors
    • Fix not remembering edits in some cases
    • Fix missing render queue editing for characters
    • Add fallback keyword handling
      • This is experimental, and you have to enable it via the F1 plugin settings

    Acc Mover

    v1.2.1

    • Add batch accessory editing
      • Allows mass changing / moving accessories
      • Select more accessories in the left hand-side list with Ctrl / Shift
      • The main selected accessory's edits will apply to all other selected accessories
    • Add "Preserve transform when changing parent" option to accessory tab
    • Add accessory transform axis hotkeys
      • Configurable, with Studio-like defaults
    • Add DBDE v2.0 compatibility
      • Remains compatible with v1.5.1
    • Fix vanilla code slowing the game down when moving accessories via the axis
    • Fix vanilla bug of move axis visibility / type not being applied when reloading maker
    • Fix console errors when Accessory / Clothes Copy tab destinations are left on "All" when changing coordinates
    Downloads