import stuck #24

Open
opened 2026-01-24 20:58:43 +00:00 by Akyra · 8 comments

import gets stuck at Setting custom normals... for ever outfit import attempt club outfit

import gets stuck at Setting custom normals... for ever outfit import attempt club outfit
Author

ive included the mods needed to load the character

ive included the mods needed to load the character

Heyo, i tested the card [without the mods, it still caused the same problem anyways] figured out what's causing your issue not able to import, Is the accessories From 08,09,21,45,46 Slots, Caused by the items mecha loop and angel halo.

Heyo, i tested the card [without the mods, it still caused the same problem anyways] figured out what's causing your issue not able to import, Is the accessories From 08,09,21,45,46 Slots, Caused by the items mecha loop and angel halo.
Author

removed them and now i have purple
image

how to get rid of purple

removed them and now i have purple ![image](/attachments/37fd5e7b-9a7a-42cd-b27a-c20841b8cf31) how to get rid of purple
823 KiB
Author

@SirZealot wrote in #24 (comment):

Heyo, i tested the card [without the mods, it still caused the same problem anyways] figured out what's causing your issue not able to import, Is the accessories From 08,09,21,45,46 Slots, Caused by the items mecha loop and angel halo.

also that is a very random thing to not want to work

@SirZealot wrote in https://gitgoon.dev/kkbp-dev/KKBP_Importer/issues/24#issuecomment-4801: > Heyo, i tested the card [without the mods, it still caused the same problem anyways] figured out what's causing your issue not able to import, Is the accessories From 08,09,21,45,46 Slots, Caused by the items mecha loop and angel halo. also that is a very random thing to not want to work
Author

i used obj import on those to change the mesh
it used to work fin on An older version of pluggin

i used obj import on those to change the mesh it used to work fin on An older version of pluggin

@Akyra wrote in #24 (comment):

also that is a very random thing to not want to work

ya believe me is strange to me as well, but its probably got to do with something with those items, and the hair color i imported fine with no issue, except the hair is kkuts which doesn't work nicely as of currently, so i recommend either resetting it to defaults shaders in the material or just switch to a different shader like xukmi hair

i didn't get the purple color, however is probably an easy fix considering on my end that doesn't appear, so try messing with the shader and see what causes it, or if that dosen't work you can check what accessories of the hair color its using which also is another possibility.

@Akyra wrote in https://gitgoon.dev/kkbp-dev/KKBP_Importer/issues/24#issuecomment-4824: > also that is a very random thing to not want to work ya believe me is strange to me as well, but its probably got to do with something with those items, and the hair color i imported fine with no issue, except the hair is kkuts which doesn't work nicely as of currently, so i recommend either resetting it to defaults shaders in the material or just switch to a different shader like xukmi hair i didn't get the purple color, however is probably an easy fix considering on my end that doesn't appear, so try messing with the shader and see what causes it, or if that dosen't work you can check what accessories of the hair color its using which also is another possibility.
Author

so i gotta get lucky then....
that sucks a bit i hate luck i always loose
uts shader has some extra settings that dont translate to othe rshaders. i guess ill just wait till you guys can figure that one out ive waited this long anyways

so i gotta get lucky then.... that sucks a bit i hate luck i always loose uts shader has some extra settings that dont translate to othe rshaders. i guess ill just wait till you guys can figure that one out ive waited this long anyways

@Akyra wrote in #24 (comment):

so i gotta get lucky then.... that sucks a bit i hate luck i always loose uts shader has some extra settings that dont translate to othe rshaders. i guess ill just wait till you guys can figure that one out ive waited this long anyways

If im being honest is unadvisable waiting for the lastest update and thinking is going to work, i hate to State the obvious but even if that particular shaders you want dosen't work is not exactly going to hinder much, just work with what you got, And hell is blender were talking about here, you can literally just learn what exactly what you need to do, Again is unadvisable to just wait until a new update rolls out thinking is gonna fix, just work on it as stated the card works fine you just gotta put in the effort for manual work on it.

@Akyra wrote in https://gitgoon.dev/kkbp-dev/KKBP_Importer/issues/24#issuecomment-4830: > so i gotta get lucky then.... that sucks a bit i hate luck i always loose uts shader has some extra settings that dont translate to othe rshaders. i guess ill just wait till you guys can figure that one out ive waited this long anyways If im being honest is unadvisable waiting for the lastest update and thinking is going to work, i hate to State the obvious but even if that particular shaders you want dosen't work is not exactly going to hinder much, just work with what you got, And hell is blender were talking about here, you can literally just learn what exactly what you need to do, Again is unadvisable to just wait until a new update rolls out thinking is gonna fix, just work on it as stated the card works fine you just gotta put in the effort for manual work on it.
Sign in to join this conversation.
No milestone
No project
No assignees
2 participants
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
kkbp-dev/KKBP_Importer#24
No description provided.