Exporting SkinPlusTess Shader causes transperent seams in texture #33
Labels
No milestone
No project
No assignees
2 participants
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
kkbp-dev/KKBP_Importer#33
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
KKBP 9.0
KKBP Exporter 5.0
Self explanatory, exporting a model with the SkinPlusTess shader applied on the body creates noticeable transparent seams, even without any displacement map being applied


Exporting SkinPlusTess Shader causes transperent seems in textureto Exporting SkinPlusTess Shader causes transperent seams in textureThanks for your findings. It looks like the original method is not compatible with shaders that use tessellation.