Fix for issue #70 #71
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kkbp-dev/KKBP_Importer!71
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Delete branch "sialim/KKBP_Importer:sialim-patch-1"
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Added mode guard to apply modifier function. Couldn't identify underlying cause of why it tried to apply a modifier in edit mode specifically on the cf_hit_spine01 bone, but this seemed to fix issue #70. If we want to be extra safe I can add a mode restore in case something expects it to still be in edit mode right after, but I left it out for now.
That's an interesting find... Yeah I don't think I've ever tried prepping with that import option. It looks like the object is supposed to be in object mode at this point so this check is fine the way you have it. Thanks for finding a fix!